Furientis is seeking a Modeling and Simulation Engineer for its Seeker Team, which develops the eyes and targeting logic for a low-cost, mass-producible, multimodal missile seeker. This role builds the environments and encounters in which the seeker trains and operates. The engineer is responsible for the scenario space: creating physics-correct worlds and staged encounters that provide deliberate coverage for the algorithms team. The role owns the physics correctness of the world; rendering it at volume is assigned to the Seeker Data and Tooling Engineer. The position involves creating terrain from real geospatial data, atmospheres, backgrounds, clutter, target sets, kinematics, behaviors, countermeasures, and engagement timelines. Scenarios should be generated procedurally at scale, with coherent variants and reproducible builds. The engineer owns scenario coverage, identifies gaps, determines field data collection conditions, and delivers versioned, reproducible encounter sets for hardware-in-the-loop (HWIL) and evaluation. This is an on-site role at Furientis's Los Angeles headquarters; remote work is not available. Monthly weekend travel is required for test events and supplier engagements. A security clearance is not required, but candidates must be U.S. Persons and eligible to access export-controlled information. The team is small, deeply technical, AI-native, and expects engineers to work across role boundaries and contribute to its AI-centric workflow.
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Job Type
Full-time
Career Level
Mid Level