Astrocade is an AI technology company building super-intelligence for the interactive world, delivered through a breakout consumer platform. Our social UGC platform lets anyone create and play interactive experiences through natural language. The platform also powers our research with data no video dataset contains: millions of creators prompting and refining gives us paired data of human intent and the worlds that fulfill it, and every play session produces ground-truth, action-labeled interaction data at scale. All of it flows back into our models, and research ships to real players in days, spinning a flywheel no one else can build. We are a small team from Google Research, Meta, FAIR, Character.ai, and Stanford, led alongside Fei-Fei Li, with frontier-scale compute and direct ownership of core model problems. We are backed by Sequoia Capital, Google, NVIDIA, and luminaries including Eric Schmidt and Jerry Yang. Every experience on Astrocade starts as an idea from a creator. An agentic AI system turns that idea into something playable. How good that experience turns out to be is our north-star metric. Your job is to move that metric. As an ML Engineer on our AI team, you'll own how our creation system behaves, where it fails, and how it gets better. You'll dig into real creator sessions to find where generation breaks down, build the evals that tell us whether a change actually helped, and design the agentic systems behind the next version of creation on the platform. This is applied ML with a direct line to product. What you ship shows up in the games millions of players see. We're a small team of about 20 engineers, and nobody here stays in a lane. You'll work across models, agents, data pipelines, and infrastructure as the problem requires, and you'll collaborate directly with our CTO and co-founders.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed