We are looking for a Software Engineering Manager (based in either Montreal, Canada or remotely in the US East-Coast timezone) to lead a new team delivering Unity platform support for an Android-based ecosystem which spans mobile to laptop form-factors and everything in between. Our mission is to enable Unity developers to bring their titles seamlessly across these devices while taking advantage of each device’s unique characteristics. We want games to make use of the full screen space, naturally use the input methods of the device and plug-in to the services available in the ecosystem. The team will also research and deliver runtime optimizations which make Unity games start faster and run well on low and high spec devices. We will do this by establishing benchmarks, collaborating with internal and external experts to perform deep analysis on Unity engine performance on the platform and then align with the appropriate stakeholders to land measured improvements. Where appropriate, the team will leverage AI workflows in its analysis and delivery. And we will be enabling targeted AI workflows for our developers to get the best from their target platform. This role is a combination of technical leadership and people management. The right person will attract, develop and retain high quality engineering talent at all levels. If you thrive on shaping software that is loved and used by millions, and leading the engineers who build and maintain it, then we’ve got a great job opportunity for you!
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Job Type
Full-time
Career Level
Manager
Education Level
No Education Listed