People Can Fly is seeking a talented Lighting Artist to join their AAA game development studio. This role involves maintaining artistic direction and quality, creating high-quality lighting schemes in line with the project's universe and visual direction, and lighting scenes or levels based on reference materials. The Lighting Artist will also drive narrative storytelling through the effective use of color, light, and mood, and will be responsible for lighting scenes, levels, or cinematics according to creative and technical briefs within set deadlines. The position requires participation in reviews, implementing feedback professionally, and collaborating with developers across multiple disciplines to ensure work is integrated into the build. Additionally, the role involves R&D initiatives to explore new techniques and improve pipelines, maintaining a balance between visual quality and performance requirements, and reviewing/playtesting work in the editor and in-game.
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Job Type
Full-time
Career Level
Mid Level
Education Level
Associate degree