Blackbird Interactive is seeking an experienced Level Designer for a 4-month contract to help build and deliver high-quality gameplay spaces for a co-operative horror exploration game. This role focuses on designing environments, encounters, and moments that create tension, reward exploration, and encourage teamwork while delivering memorable gameplay, environmental storytelling, and player-driven discovery. The designer will work closely with systems design, narrative, art, audio, and engineering to create immersive, believable, and unsettling spaces that support co-operative gameplay and emergent player experiences. The role involves collaborating with leadership to align content with the overall creative vision, while also owning levels end-to-end, from initial layout through implementation, iteration, and polish. This position is ideal for someone who enjoys crafting atmospheric environments, building memorable exploration experiences, and using level design to shape tension, pacing, and player emotion. The studio operates as a remote-first workplace, offering flexible work arrangements. Candidates must be legally eligible to work in Canada and reside within Canada.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed