Lead Artist | Artiste Principale

LudiaMontreal, QC
Hybrid

About The Position

As a Lead Artist, you will play a key role in defining, executing, and maintaining the visual vision of a new multiplayer mobile game. You will serve as the go-to person for ensuring the overall artistic consistency of the project by overseeing the creation and validation of visual assets, including characters, environments, and interactive elements, from concept through in-game integration. With strong artistic sensibility, solid expertise in 3D production, and excellent visual judgment, you will collaborate closely with Production, Design, Programming, and external partners to ensure a cohesive, engaging art direction that stays true to the product vision. This role combines artistic leadership, production oversight, and hands-on contribution, with direct impact on the game’s visual identity and overall quality.

Requirements

  • 5+ years of progressive experience in 3D art within the video game industry
  • Significant experience in artistic leadership or team supervision
  • Proven experience creating 3D characters and environments
  • Portfolio demonstrating strong artistic expertise and excellent visual direction
  • Strong proficiency in one or more 3D production tools (Maya, Blender, 3ds Max, or equivalent)
  • Strong mastery of modeling, sculpting, texturing, and rendering workflows
  • Good understanding of mobile production constraints
  • Strong artistic sensibility, with an excellent eye for shapes, silhouettes, materials, and composition
  • Solid understanding of the full artistic production pipeline
  • Ability to balance creative vision with technical constraints
  • Positive leadership and ability to rally a multidisciplinary team
  • Excellent communication, collaboration, and feedback skills
  • Ability to manage multiple priorities in an evolving production environment
  • Autonomous, detail-oriented, and highly organized
  • Fluent in both French and English to communicate and lead diverse teams and external partners.

Nice To Haves

  • Experience with Unity (a strong asset)

Responsibilities

  • Ensure overall visual consistency across all 3D assets in the project
  • Contribute to defining and evolving the game’s art direction in collaboration with the leadership team
  • Establish and maintain the project’s artistic quality standards
  • Ensure every asset integrates seamlessly into the game’s visual universe
  • Actively contribute to the creation of high-quality 3D assets, including characters, environments, props, and interactive elements
  • Oversee asset design, modeling, texturing, and optimization
  • Ensure high visual quality while respecting mobile technical constraints
  • Ensure strong visual readability of assets in gameplay context
  • Review, validate, and approve artistic assets before in-game integration
  • Provide clear and constructive feedback to elevate overall production quality
  • Follow up as needed to ensure visual standards are met
  • Quickly identify quality or art direction deviations and propose solutions
  • Collaborate closely with Production, Design, Programming, and Art teams
  • Participate in art planning within a milestone-driven production environment
  • Support production decisions related to artistic priorities and timelines
  • Contribute to improving production workflows and pipelines
  • Collaborate with external partners and/or licensors to ensure brand compliance
  • Prepare and present assets for approval
  • Effectively integrate external feedback into artistic production
  • Act as the artistic point of contact during approval cycles

Benefits

  • Competitive pay
  • Day-one benefits
  • RRSP match
  • Generous vacation
  • Mobile days
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