DMU411H1/MUS3630H Interactive Music & Sound for Video Games I

University of TorontoToronto, ON
Onsite

About The Position

This course explores the unique world of interactive music and sound in games. Students learn how to ideate, iterate and integrate audio within the popular game engine Unity. Students work on a cross-discipline video game development project in collaboration with students specializing in computer science and animation/design.

Requirements

  • Degree in music composition or related field
  • Extensive professional experience in sound design for audiovisual media, including music and sound for video games
  • Expert knowledge of relevant current software, including familiarity with audio asset implementation and in-game audio engines such as Unity and Wwise

Nice To Haves

  • College/university teaching experience desirable

Responsibilities

  • Define course objectives
  • Prepare course materials
  • Provide clear guidelines on course requirements and regulations
  • Teach classes as scheduled
  • Administer and evaluate student assignments
  • Prepare and submit final grades in accordance with policy
  • Support music students in collaboration with computer science and animation/design students for a cross-discipline video game development project
  • Maintain reasonable hours of student consultation outside scheduled class hours
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