Infrastructure & Systems Lead

PantographSan Francisco, CA
Onsite

About The Position

Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots. This role requires someone who can hold an entire system in their head and optimize it end-to-end. You'll touch networking, storage, databases, embedded software, deployment systems, and GPU optimization — and you'll own the architecture decisions that tie them together.

Requirements

  • Designed and operated large-scale distributed systems from scratch
  • Managed fleets of hundreds or thousands of computers
  • Deep experience with GPU performance optimization, including writing custom CUDA kernels
  • Worked on real-time embedded systems or robotics infrastructure
  • Built petabyte-scale storage and database systems
  • Experience with high-performance networking and video encoding pipelines

Nice To Haves

  • Rust and low-level performance optimization experience
  • Experience taking infrastructure from prototype to production in a small team

Responsibilities

  • Architect and own the entire infrastructure pipeline behind the robot fleet, including thousands of robots with embedded GPUs, communicating over wifi to inference clusters, streaming tens of petabytes of video to training clusters, with new model weights deployed every few minutes — all operating within strict real-time latency budgets.
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