Immersive Environments Design Studio Internship

EpacenterPalo Alto, CA
Onsite

About The Position

EPACENTER is seeking interns for its inaugural Immersive Environments Design Studio, a design-build internship focused on creating immersive environments for EPACENTER and potentially other public institutions. Interns will learn the skills necessary to operate as a design studio-for-hire, including client scouting, consultation, concept development, fabrication, installation, and assessment. The program utilizes a socially engaged, materials-based approach to public art, aiming to create participatory, site-specific installations. The goal for the first year is to build and prove a working prototype at EPACENTER, establishing the studio as both a design-build practice and a Creative Workforce pipeline. Interns will also learn principles of arts education and incorporate student art into designs.

Requirements

  • Desire to learn through doing, with a commitment to a growth mindset.
  • Interest in community-centric design, immersive exhibition design, environmental design, or a related creative field.
  • Comfort working collaboratively and adapting to real-world constraints.
  • Ability to represent the organization professionally in front of clients.
  • Willingness to engage in hands-on fabrication and site installation work.
  • Openness to giving and receiving feedback.
  • Experience working with children and adults in an arts environment.
  • Aged 18-25.

Nice To Haves

  • Spanish speaking, or multilingual.
  • Entrepreneurial mindset and solution-oriented approach.
  • Prior experience with a studio-based, community-facing, or client-facing creative project (student or professional).
  • Familiarity with sketching, illustration, digital software, basic fabrication tools and materials handling.
  • Experience gathering or synthesizing community/stakeholder input.
  • Interest in pursuing a career in the arts, environmental design, exhibition design, museum or hospital art programs, or public art administration.

Responsibilities

  • Conceptualize and create immersive environments.
  • Learn to function as a working design studio-for-hire.
  • Scout clients, run consultation meetings, and read a site.
  • Develop concepts rooted in community identity.
  • Fabricate installation components.
  • Install work on location.
  • Assess how installations perform for stakeholders.
  • Incorporate student art into final designs.
  • Assist classroom arts teachers across various media.

Benefits

  • Work closely with artists, design professionals and administrators in an apprenticeship capacity.
  • Learn fundamentals of program design and engagement.
  • Learn to read a client brief and translate community input into a design concept.
  • Learn to budget and fabricate to real constraints.
  • Gain experience installing work safely in an occupied public space.
  • Formal evaluation and assessment process.
  • Develop portfolio design examples.
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