Immersive Artist

Booz Allen HamiltonAustin, TX
Remote

About The Position

Are you looking to shape how users experience digital twins, immersive applications, and real-time 3D simulation environments? We’re seeking an Immersive Artist to create high‑fidelity 3D content and visual experiences that bring complex spatial environments to life across game‑based and real‑time platforms. On our team, you’ll help develop artwork for the applications and demonstrations that play an important role in how clients meet their missions. In this role, you’ll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush, and 3DS Max. You’ll collaborate with a multidisciplinary team to research, envision, and produce high-end 3D assets, visual graphics, and UI elements for interactive simulations. Your work will help craft environments, props, materials, and immersive visuals that improve clarity, usability, and engagement—supporting how users navigate and interact with detailed 3D worlds and mission‑driven training scenarios. You’ll develop both in-game and pre-rendered quality environments for a variety of styles, including realistic geo-specific and general interior. You’ll expand your skills and learn lighting techniques and visual effects (VFX), as we support and encourage professional and artistic growth. As part of our innovation laboratory, you’ll also get to help the team explore new augmented reality, virtual reality, and mixed reality technology and their capabilities. Join us. The world can’t wait.

Requirements

  • 2+ years of experience creating high-fidelity assets for 3D immersive environments
  • Experience with Maya, 3ds Max, ZBrush, or Substance
  • Ability to work efficiently on multiple projects within Agile development
  • Bachelor’s degree

Nice To Haves

  • Experience with XR, simulations, or gaming platforms
  • Experience with Unity, Unreal, or related real-time engines
  • Knowledge of accessibility and compliance standards

Responsibilities

  • Create high-fidelity 3D content and visual experiences for digital twins, immersive applications, and real-time 3D simulation environments.
  • Develop artwork for applications and demonstrations that help clients meet their missions.
  • Develop and deliver photo-realistic 3D environments and models using industry software.
  • Collaborate with a multidisciplinary team to research, envision, and produce high-end 3D assets, visual graphics, and UI elements for interactive simulations.
  • Craft environments, props, materials, and immersive visuals that improve clarity, usability, and engagement.
  • Develop in-game and pre-rendered quality environments for a variety of styles, including realistic geo-specific and general interior.
  • Learn lighting techniques and visual effects (VFX).
  • Explore new augmented reality, virtual reality, and mixed reality technology and their capabilities.

Benefits

  • health, life, disability, financial, and retirement benefits
  • paid leave
  • professional development
  • tuition assistance
  • work-life programs
  • dependent care
  • recognition awards program
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