Do you see the design system as the engine that lets an entire design org move faster? In this role you’ll lead the team that turns craft into shared, reusable building blocks — the libraries, tokens, and components every other design team depends on, and the bridge that carries that work into code. When this team does its job well, every surface ships faster and our products feel like one Adobe. As Group Design Manager, Systems, you’ll lead both sides of the practice: the design side — component libraries, tokens, specs, guidelines, and accessibility — and the creative-technology side — Storybook, engineering handoff, plugins, and foundations. You’ll set the strategy, grow the team, and drive adoption and education so the system is understood and used across the org, not just maintained. Working closely with product management, engineering, and research, you’ll provide design direction, raise the quality bar, and connect the team’s work to the business decisions it’s meant to inform. You’ll turn a high-craft group into a force multiplier for everyone who builds on top of the system.
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Job Type
Full-time
Career Level
Manager
Education Level
No Education Listed