We’re looking to bring on a Graphics Engineer who will architect and build the graphics systems powering FLORA’s infinite canvas. You will work closely with the founders to invent how creative professionals interact with generative tools on the web. This is a first-principles role: you’ll design, implement, and optimize the real-time rendering layer that makes FLORA’s workflow-oriented creative environment feel fluid, responsive, and magical. As a Graphics Engineer, you’ll be responsible for building the visual and interactive foundation of FLORA’s editor. You’ll work at the intersection of graphics, UX, and creative tooling to create an environment where complex AI workflows feel effortless to explore and manipulate.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed