Join Intel's GPU Software Engineering Team to help enable next-generation graphics, media, AI, and compute experiences. The GPU Software Development Engineer works at the intersection of hardware and software, contributing to the development, validation, debugging, and optimization of GPU technologies across current and future Intel platforms. The role collaborates closely with software, hardware, architecture, and validation teams to ensure functionality, reliability, performance, and user experience. It supports post-silicon bring-up and validation, investigates complex hardware/software and system-level issues, and contributes to the enablement and validation of future platforms. The position is onsite and may be based in Folsom, California, or Hillsboro, Oregon.
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Job Type
Full-time
Career Level
Mid Level