Gameplay Quality Assurance Tester

QUANTIC DREAMMontreal, QC

About The Position

Reporting to the Quality Assurance Team Lead (or the Producer, depending on the project), you will actively participate in validating the proper functioning of the gameplay features of our current productions. This role involves providing testing support to the development team throughout all stages of development on various platforms, including PS4, Switch, Mobile, Next Gen consoles, and PC. You will also verify that updates to tools and engines do not destabilize gameplay functionalities and help maintain test coverage. A key part of the role is to provide accurate and complete information to developers for bug reproduction and analysis, and to assist in implementing and maintaining changes to test plans. Developing a deep understanding of game development will be crucial for adapting tests effectively. Additionally, you will be responsible for documenting bugs, tests, and follow-ups, while proposing and promoting effective game testing approaches.

Requirements

  • More than 5 years of experience in a similar position, including at least 2 years on a AAA project
  • Knowledge of bug reporting tools (DevTrack, Mantis, Jira, Test Track Pro)
  • Good communicator with interpersonal skills and team spirit
  • Excellent computer knowledge (both hardware and software)
  • Rigorous, organized, motivated, invested and autonomous
  • Develop a real interest in cinema and video games

Responsibilities

  • Provide testing support to the development team when completing work on a gameplay feature and at all stages of development on different platforms (PS4, Switch, Mobile, Next Gen consoles and PC).
  • Verify that the updates of our tools and engine do not destabilize gameplay functionalities, helping complete the test coverage already carried out by the team in charge of testing our tools.
  • Provide accurate and complete information to developers to enable reproduction and analysis (and follow-up) of a bug.
  • Help implement and maintain changes to test plans to support production.
  • Develop knowledge around the development of the game in order to best adapt the tests carried out.
  • Document of bugs, tests and follow-ups, while proposing and promoting suitable approaches for testing games.
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