About The Position

Framestore's Film & Episodic studio collaborates with directors and producers throughout the filmmaking process to design, plan, and create visual effects. The FX TD creates CG renditions of naturalistic physical or magical phenomena for high-end films. The role involves creating simulations and animations, developing effects and procedural solutions, and working with other departments to deliver shots to a high standard. FX TDs may create reviewable composites of FX elements and may also be expected to produce final renders.

Requirements

  • A degree qualification or at least five years of work experience as a substitute.
  • At least two additional years of work experience in a similar role.
  • Experience working on a VFX pipeline.
  • Solid knowledge of Maya and Houdini, or experience with other simulation software.
  • Understanding of techniques and technologies relating to FX simulation and procedural animation.
  • Previous experience producing effects such as magic, smoke, fire, clouds, water, steam, and explosions, as well as simulations for rigid bodies, cloth, and hair.
  • Good understanding of animation and an eye for motion.
  • Good understanding of the entire visual effects process.
  • Familiarity with pipeline issues, especially working between multiple packages.
  • Working knowledge of at least one compositing application, such as Nuke, and a solid understanding of the compositing process.

Nice To Haves

  • Python, VEX, or MEL scripting skills.
  • Knowledge of other simulation packages such as Naiad and RealFlow.
  • Experience with Arnold or other render packages.
  • C/C++ programming skills and knowledge of the Houdini HDK and/or Maya API.
  • Unix shell scripting.

Responsibilities

  • Create particle, rigid-body, fluid, cloth, fur, and/or hair simulations or animations.
  • Apply lighting and shaders to produce the final rendered image, or pass simulations to a Lighting Technical Director.
  • Use commercial and proprietary FX tools, including Maya and Houdini.
  • Partner with other departments to ensure shots are delivered to the highest possible standard.
  • Work with the team to determine design solutions for creating effects.
  • Design and create images, elements, effects, pipelines, tools, and techniques.
  • Design procedural solutions to create the required effects.
  • Produce reviewable composites of all FX elements for a shot; sometimes produce final renders.
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