Crystal Dynamics is seeking a remote spring intern to support external character art work on active AAA game projects. The 12-week program offers hands-on project involvement, mentorship from experienced professionals, and collaboration with onsite and remote teams. The internship is scheduled for February 1 through April 23, 2027, and includes the first week onsite at the studio in San Carlos, California for onboarding. Interns must be available to work full-time, 40 hours per week, during core business hours, and be legally eligible to work in the United States. Applicants must have graduated from a college or university program in 2026 in a relevant field and submit a resume, cover letter, and portfolio link. The intern will learn and use industry-standard art tools and software, contribute to the review and polishing of incoming character and prop assets, and support artists with asset fixes and other assigned tasks. The position also provides exposure to advanced game development technology, particularly Unreal Engine. Compensation is $20–$23 per hour, based on work location, plus a stipend to help with program expenses. Interns are eligible for medical, dental, and vision benefits.
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Job Type
Full-time
Career Level
Intern