Blizzard Entertainment is building the next chapter of STARCRAFT: an original, story-driven open-world shooter that honors the franchise’s legacy. The Environment Artist will create high-quality game environment artwork using artistic and technical expertise, building, integrating, and optimizing a variety of environment asset types in support of gameplay. The role calls for comfort working in a startup environment and navigating ambiguity with purpose. This artist works with Environment leadership and cross-functional partners to take environments from concept through completion, contributing to work practices from iterative prototyping to final execution. The position is based at Blizzard’s Irvine studio and has a hybrid work week combining work-from-home and on-site days.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed