The Display Engineer is a hands-on technical role focused on reproducing, isolating, validating, and resolving display and docking issues in enterprise endpoint environments. The work spans monitors, notebooks, workstations, docks, cables, graphics drivers, firmware, operating systems, and integrated peripherals. The engineer builds representative test setups, compares known-good and failing conditions, changes variables systematically, and documents findings that engineering teams can act on. The role is suited to candidates with backgrounds in enterprise endpoint troubleshooting, display or AV integration, docking support, hardware validation, or technical escalation. Deep knowledge of every display standard is not required; the role emphasizes independent investigation, rapid learning, symptom reproduction, cause isolation, and verification rather than relying on part swaps or routine update/reboot steps. Detailed knowledge of EDID, link training, MST/DSC, Thunderbolt internals, diagnostic tools, lab methods, and advanced display validation practices can be learned after hire. This is a contract position based fully onsite in Spring, Texas. The pay range is $33.00–$36.00 per hour. The anticipated application deadline is October 30, 2026. Eligible benefits for this temporary role may include medical, dental, and vision coverage; critical illness, accident, and hospital coverage; a 401(k) retirement plan; life insurance; short- and long-term disability; a health spending account; transportation benefits; an employee assistance program; and time off or leave such as PTO, vacation, or sick leave. Eligibility and terms may depend on job classification, length of employment, and plan or program provisions.
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Career Level
Senior
Education Level
No Education Listed