Galileo Learning's mission is to develop innovators who envision and create a better world. We provide out-of-school enrichment programs that build innovation skills, growth mindset, and creative confidence across a variety of offerings. We run neighborhood summer day camps for families, deliver expanded learning programs for school districts, and empower educational institutions and service providers with curriculum and instructional support. We bring our mission to life through the Galileo Innovation Approach (GIA): combining mindset, process, and knowledge to drive meaningful outcomes for students and for each other. This shows up in how we collaborate, make decisions, and continuously improve our work. The Curriculum Developer designs the imagination-sparking STEAM projects and curriculum at the heart of every Galileo educational product. The job includes carrying an idea from initial prototype — say, a cardboard castle with a working drawbridge — through testing and refinement, to a gif-based facilitation guide an instructor can pick up and teach with confidence. While the role is primarily focused on curriculum development and production, it also includes developing and delivering instructor training. For 25 years, Galileo has been offering best-in-class, STEAM-based summer camps that build creative confidence, growth mindset, and innovation skills for kids from kindergarten through eighth grade. Today, we serve kids at nearly 100 flagship Camp Galileo sites and now, through Galileo X Solutions, also empower school district staff and community-based organizations to deliver our programs for their summer, afterschool, or intersession offerings. This role sits within the Educational Product team — the group that builds the programs, tools, and systems that make Galileo educational enrichment experiences possible — and reports to the Director of Educational Product. The Curriculum Developer works closely with other Educational Product team members and partners with the Supply Chain team to curate and specify instructional materials. Success in this role requires serious creativity and tinkering skills, an approach to development grounded in the real needs of instructors and the children they teach, and the ability to thrive in a fast-paced production environment. It also calls for big-picture thinking while still sweating the smallest details, and the openness to embrace an iterative and feedback-driven, collaborative design process. Why this Role Matters Every Galileo lesson reaches thousands of educators and tens of thousands of children. That impact starts with a kernel of an idea — a mini golf game with paint-stirrer walls, a secret safe with a pneumatic deadbolt, a rideable rocking pet made from a reinforced cardboard box — that the Curriculum Developer might dream up on a Tuesday afternoon. From there, it becomes a catalyst that shapes what materials get ordered, what instructors say in the classroom, and what kids actually build with their own two hands. There are intangible impacts too. For kids: building Galileo projects enables them to pursue their own ideas, solve their own problems, and develop lasting confidence in their ability to create. For new instructors: using our carefully crafted facilitation guides might help them discover they love teaching, and inspire them to launch a career in education. For Galileo: the quality of our curriculum is a key driver of our success as a business. Our signature projects attract families to our camps. Instructors return year after year because the curriculum sets them up to succeed. School districts partner with us and renew because our program is unique and delivers on its promise. The Curriculum Developer sets all of this in motion.
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Job Type
Full-time
Career Level
Mid Level