Core Audio Software Engineer

Apple•Cupertino, CA

About The Position

The Apple Media Graphics & Compute (MGC) group develops audio, video, and graphics technologies used across Apple products, including iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV, and Vision Pro. The Audio team provides the audio foundation for features such as game audio, Siri, FaceTime, media capture and playback, and APIs for third-party developers. The engineer will help build audio features and products for millions of customers, improve the overall user experience, and advance audio experiences for games and future audio technologies.

Requirements

  • At least 5 years of software development experience.
  • Strong coding skills in C++ or Swift.
  • Experience with and understanding of real-time multithreaded programming systems.
  • Knowledge of memory and compute performance analysis and characterization.

Nice To Haves

  • Experience using performance tracing, profiling, and logging tools.
  • Experience with audio technologies.
  • Experience leading or mentoring a team of resourceful engineers.

Responsibilities

  • Build audio features and products for Apple customers.
  • Contribute to audio technologies for games and future audio experiences.
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