Apple’s Media Graphics & Compute (MGC) group develops audio, video, and graphics technologies for products including iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV, and Vision Pro. The Audio team provides the audio foundation for features such as Game Audio, Siri, FaceTime, media capture and playback, and APIs for third-party developers. The Core Audio Software Engineer will build audio features and products for Apple customers, with a focus on improving audio experiences for games and future audio technologies. The role involves continually improving audio-stack performance through investigations, proposing optimizations, and collaborating with cross-functional teams to improve performance across the overall system. The position calls for strong systems-level programming skills, multi-threaded programming experience, and the ability to work effectively in a fast-paced, team-oriented environment.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed