People Can Fly is seeking a Lead VFX Artist to direct a team and foster an engaging atmosphere to achieve the best possible results for the project and personal growth of team members. This role involves producing high-quality VFX creation, suitable technically and artistically with the project's universe and visual direction. The Lead VFX Artist will collaborate on setting artistic vision with the Art Director, maintain quality standards across the development pipeline, and translate concept art into real-time VFX in the game. Responsibilities include overseeing ambient environment effects, ensuring work meets specifications and deadlines, and collaborating with the production team to maintain a healthy work-life balance. The role also involves providing feedback, solving problems creatively, and facilitating the creation of gameplay effects. Knowledge sharing, mentoring peers, and collaborating with Tech Art on R&D initiatives are key. The Lead VFX Artist will work with developers across multiple disciplines, communicate effectively with stakeholders, and collaborate with designers and the lighting department. Performance and compensation reviews, recruitment projects, and onboarding new hires are also part of the role. Additionally, the position requires creating high-fidelity effects for cinematics and marketing, innovating new techniques for next-gen hardware, analyzing scenes for performance issues, and utilizing various tools for VFX creation. Staying aware of industry practices to influence the VFX pipeline direction is essential.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed