AI Engineer

Sensor Tower

About The Position

Sensor Tower is hiring an AI Engineer to build LLM-powered prototypes for its gaming analytics products. The role turns product ideas into working prototypes using real data, quickly evaluates which ideas are worth pursuing, and develops successful prototypes into production features with engineering teams. The work focuses on multimodal game data, including screenshots, images, and gameplay video, and involves selecting suitable models while balancing quality, speed, and cost.

Requirements

  • Strong Python skills; TypeScript is a plus.
  • Experience with multimodal models involving screenshots, images, or video.
  • Hands-on experience building products on top of LLM APIs, beyond chatbots.
  • Understanding of retrieval-augmented generation (RAG) and vector search, including when they are not needed.
  • Ability to measure results and demonstrate how well a solution works.
  • Ability to work independently and explain decisions clearly.
  • Ability to pass a technical interview in both Russian and English.

Nice To Haves

  • Interest in or experience with mobile games, LiveOps, or market analytics.
  • Hands-on experience building AI projects.
  • Experience with LangGraph, LlamaIndex, or similar frameworks, and a considered perspective on when to use them.

Responsibilities

  • Build AI prototypes for game analytics, especially using screenshots, images, and gameplay video.
  • Develop capabilities such as recognizing LiveOps events in game screenshots and identifying changes in game updates.
  • Select and use appropriate models for tasks, primarily Claude, while balancing quality, speed, and cost.
  • Build data pipelines with the Data Engineer to run models on large volumes of game data.
  • Measure solution quality and evaluate what works.
  • Build retrieval and multi-step pipelines.
  • Work with engineers to turn successful prototypes into product features.
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