Artiste de niveaux avancé.e / Advanced Level Artist

Warner Bros. DiscoveryMontreal, QC

About The Position

Warner Bros. Games Montréal, a division of Warner Bros. Interactive Entertainment (WBIE), is seeking an Advanced Level Artist. In this role, you will work closely with the Lead Level Artist and other team members to create high-quality environment art and/or props. You will be responsible for creating and refining art assets for assigned aspects of the game and will also assist the lead in defining processes, pipelines, and aesthetic goals. Using your experience, you will help set the quality bar and participate actively in mentoring the team to achieve the best possible outcomes within technical budgets. To ensure your team's success, you will regularly share your work and discuss constructively about potential improvements, share best practices, receive feedback to apply, and ensure that your work respects the established artistic vision of the game. You will communicate frequently with the level designers of the game sections for which you are responsible.

Requirements

  • 8+ years of experience as a game artist and have shipped at least 2 AAA titles.
  • Thrives in a collaborative environment, enjoys good communication and sharing knowledge.
  • Creative, focused, self-motivated, resourceful problem-solver.
  • Excellent communication skills.
  • Must be proficient in 3D Studio Max or Maya.
  • Experience with a professional game engine is essential.
  • Knowledge of and passion for video games.
  • Portfolio/website demonstrating your art skills.

Nice To Haves

  • Experience with Unreal Engine is a desired asset.
  • Proficiency with Zbrush is a plus.
  • Ability to create shaders is a plus.

Responsibilities

  • Create any required hard surface or organic environment models and texturing at a high level of quality while upholding the art direction defined.
  • Assist/collaborate with their lead environment artist in the creation of the levels.
  • Be able to identify level design/art design problems that may affect level production and provide constructive solutions.
  • Regularly present your work to leadership and quickly adapt to the feedback provided.
  • Actively participate in team meetings, brainstorms, and pipeline improvement projects.
  • Act as a mentor to members of the team.
  • Work with the team to define best practices, workflows, and production pipelines.
  • Optimize and debug levels.

Benefits

  • Thoughtfully curated benefits
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