MAK Technologies is seeking a hands-on 3D Artist to create game-ready vehicles, props, and terrains for its modeling, training, and simulation software. The role combines visual art skills and technical knowledge to produce compelling assets that perform well in real-time, distributed simulation environments. The 3D Artist will work with artists and engineers to create and integrate 3D content for complex simulation systems. The role involves developing game-ready assets, configuring them in MAK’s proprietary software, and building terrains with commercial and in-house tools. Boston or Orlando is preferred; candidates with outstanding qualifications may be considered for remote work within the United States.
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Job Type
Full-time