3D Artist (Hard Surface Modeler)

ScattermeshHerndon, VA
Onsite

About The Position

Scattermesh is expanding its team and we are looking to hire experienced Hard Surface Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of 3D models. We’re looking for an artist who specializes in photorealistic models of hard surface props, vehicles, and buildings. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering.

Requirements

  • Mastery of hard surface topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to retopologize models either CAD or from Photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Communicate effectively with team members across departments
  • Proficiency in Adobe Substance 3D Painter is required
  • Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites

Nice To Haves

  • Environment modeling skills/knowledge is a plus
  • Designer is a plus
  • Marvelous Designer or similar tool proficiency is a plus

Responsibilities

  • Create 3D objects from photo reference with a high degree of realism and accuracy to life
  • Objects carry life, portray the backstory of objects through their textures and details
  • Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products.
  • Be able to work with the team to communicate, collaborate, and deliver within a schedule.

Benefits

  • Competitive Market Leading Pay
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest
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