Senior Hard Surface Artist

Epic GamesCary, NC
$141,010 - $293,770Remote

About The Position

Epic Games is looking for a Senior Hard Surface Artist to join their team for an exciting collaboration with Disney. This role involves partnering closely with art, design, animation, tech animation, and production teams to create high-quality mechanical and organic content for an unannounced project. The artist will be responsible for bringing complex assets to life through exceptional modeling, texturing, and artistic execution, while also helping to establish the visual standard for hyper-realistic hard surface content.

Requirements

  • Exceptional hard surface modeling skills with experience creating high-quality mechanical assets for games or real-time experiences.
  • Strong proficiency with industry-standard 3D software, including tools such as Maya, 3ds Max, Blender, Plasticity, and ZBrush.
  • Excellent understanding of texturing workflows, PBR materials, and realistic surface creation.
  • Ability to take assets from concept through final implementation with strong attention to detail and craftsmanship.
  • Experience creating functional and articulated mechanical models suitable for animation pipelines.
  • Strong communication and collaboration skills with the ability to work effectively across multiple disciplines.
  • Passion for creating world-class visual content and pushing quality to the next level.

Responsibilities

  • Create highly detailed hard surface models with strong articulation and animation support.
  • Develop simple to moderately complex organic meshes as needed to support gameplay and world-building requirements.
  • Model and texture high-poly and low-poly assets, including weapons, vehicles, gadgets, and other mechanical elements.
  • Collaborate closely with gameplay, animation, tech animation, visual effects, and tech art teams to ensure assets meet artistic and technical requirements.
  • Produce high-quality hyper-realistic models, materials, and textures that support the project’s visual direction.
  • Translate 2D and 3D concept art into fully realized in-game assets while maintaining fidelity to the original artistic vision.
  • Help drive quality standards and contribute to visual problem-solving across the art pipeline.

Benefits

  • Generous benefit plans
  • Discretionary incentive programs
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