Our client is seeking an XR/VR Interaction Designer to audit current applications, propose interaction designs based on best practices, and rapidly produce design concepts that improve usability and learning outcomes. The role focuses on improving an existing VR application while preserving its core direction and balancing usability, hardware constraints, timelines, and development effort. The designer will create concepts and functional requirements for implementation in Unity, collaborate closely with development and product teams, and work with Human Factors to translate usability risks and findings into practical design requirements. The role also includes establishing and maintaining a repository of XR best practices, human factors heuristics, and product-specific visual and interaction designs.
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Job Type
Full-time
Career Level
Mid Level