Gaussian Splatting (GS) is a 3D/4D scene reconstruction technique that enables photorealistic novel-view synthesis with low rendering complexity, making it attractive for deployment on consumer devices such as TVs, streaming sticks, phones, and laptops. Realizing this vision requires addressing several open technical challenges, such as a significant reduction in model training/encoding time and more efficient compression. As part of the Video Algorithms team during this 24-week Fall internship, you will help us investigate the potential of GS as a future streaming format and explore possible improvements, with a focus on building towards a practical system.
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Career Level
Intern
Education Level
Ph.D. or professional degree
Number of Employees
5,001-10,000 employees