GameSim is seeking a VFX Artist with strong real-time effects skills and technical judgment, with potential for growth into lead responsibilities. This role is for someone who enjoys creating high-quality visual effects and helping teams stay organized and efficient. The artist will contribute to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration. The ideal candidate is adaptable, has strong fundamentals, a practical production mindset, and can translate creative direction into executable effects work. This is a hands-on production role with opportunities to support teams, guide VFX quality, mentor artists, and grow towards lead responsibilities. Flexible work options are available, including remote, hybrid, or in-office arrangements.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed