UX/Video Game Developer

Govcio LLCAir Force Academy, CO
Onsite

About The Position

GovCIO is currently hiring for a UX/Video Game Developer to design AAA-quality user experiences and game-based interfaces that transform complex academic and operational content into intuitive, immersive training environments. This role applies modern game design, UX principles, and interactive systems thinking to create engaging, scalable learning experiences that align with mission and instructional objectives. This position will be located in Colorado Springs, CO and will be an onsite position.

Requirements

  • Bachelor's with 8+ years (or commensurate experience)
  • U.S. Citizenship required.
  • Demonstrated ability to design AAA-level UX/UI systems consistent with major commercial video game standards.
  • Experience using industry-standard design tools such as Figma, Adobe XD, or Sketch.
  • Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.
  • Ability to translate academic or operational material into gamified learning systems and intuitive interfaces.
  • Experience designing instructional game loops, progression systems, and feedback-driven learning mechanics.
  • Bachelor’s degree in Human-Computer Interaction, Game Design, Graphic Design, or a related field (or equivalent experience).

Nice To Haves

  • Recent (within the last five years) experience in a Lead or Senior Game Designer or UX role on a shipped AAA commercial title.
  • Experience with live service or Games-as-a-Service (GaaS) models and long-term player engagement systems.
  • Understanding of player psychology, behavioral design, and motivational systems to enhance engagement and reduce user fatigue.
  • Experience applying gamification principles to education, training, or simulation environments.
  • Familiarity with defense, military training systems, or large-scale instructional platforms.
  • Strong portfolio demonstrating shipped products, interactive prototypes, or game-based UX systems.

Responsibilities

  • Designing immersive, high-fidelity user experiences and game-based interfaces that translate complex academic and operational content into intuitive, engaging, and mission-relevant digital environments.
  • Applying AAA game design principles to defense and training systems, ensuring that learning objectives are embedded within compelling gameplay mechanics, user interfaces, and progression systems that enhance retention and reduce training friction.
  • Designing and implementing AAA-level UX/UI solutions informed by best practices from commercially shipped, high-fidelity video games.
  • Developing intuitive, immersive interfaces using modern design tools and real-time game engines such as Unreal Engine and Unity.
  • Translating academic curricula and operational doctrine into engaging instructional game loops, progression systems, and feedback mechanisms.
  • Designing gamified learning experiences that map complex non-game content into intuitive dashboards and user workflows.
  • Collaborating with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes.
  • Advising on player engagement strategies, usability improvements, and long-term system usability across multi-year deployments.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service