Engineer, UX (NTD)

NintendoRedmond, WA
Onsite

About The Position

Nintendo Technology Development Inc. (NTD) is seeking a UX Engineer responsible for the core development of a shared component library used in the design system for developer-facing applications. This role involves all stages of software design, coding, and testing, ensuring the component library conforms to the company’s UX style guide. The UX Engineer will collaborate closely with the UX team to implement components according to specifications and may work with various organizational levels at Nintendo Co., Ltd. (NCL) and its subsidiaries, as well as external vendors or partners.

Requirements

  • 2+ years related experience
  • Solid knowledge of front-end focused technologies, such as HTML, CSS, JavaScript (ECMAScript 6), and TypeScript.
  • Proficient in web libraries and frameworks such as React or Angular.
  • Proficient in identifying and addressing browser compatibility issues.
  • Proficient in prototyping web applications and components.
  • Knowledge of the full software development life cycle, including coding standards, code reviews, source control management, build processes, and testing.
  • Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

Nice To Haves

  • Familiarity with UX design tools such as Figma preferred.

Responsibilities

  • Produces production-ready output with assistance and review from more senior engineers.
  • Writes correct and clean code to defined specifications.
  • Debugs code effectively within primary area.
  • Defines the use-case scenarios, architecture, design goals, and functional requirements in a collaborative way with other members of the team.
  • Develops the React component library and evangelizes it to the broader organization.
  • Ensures the component library follows company guidelines and is WCAG 2.0 compliant.
  • Researches, evaluates, and analyzes technical and design requirements to present technical documentation regarding Nintendo’s component library and design system.
  • Partners with UX Designers to develop an exceptional suite of developer-facing tools.
  • Learns about our implementation of the Windows Presentation Foundation (WPF) with the aim of contributing to the WPF component library.
  • Maintains up-to-date knowledge of new UX web development technologies and applies them to enhance the usability and efficiency of the applications that use the component library.
  • Effectively and proactively documents work.
  • Collaborates with peer groups and other teams across Nintendo.
  • May assist with on-boarding new hires and/or participating in the hiring process.

Benefits

  • medical
  • dental
  • vision
  • 401(k)
  • paid time off
  • potential for a semi-annual discretionary performance bonus
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