As a UX Designer, you will design and improve the player experience - the flow of player actions and choices, and the hierarchy of controls and features on all the screens our players see. Your analytical sense, player insight, and craft will help you and the team create in- and out-of-game experiences that delight millions of players around the world. In these roles you will report to the product’s UX Director. We have several exciting UX Design roles on the League of Legends and Teamfight Tactics teams. Whether you have a deep affinity for the strategic depth of League of Legends or the ever-evolving tactical challenge of Teamfight Tactics, you’ll collaborate closely with teams to craft clear and consistent user experience flows that let players get to and experience the fun in our games smoothly and seamlessly on whatever platform they choose. This role is great for someone looking to start a career in UX design for games, and building a foundation more broadly in game design as well. We’re looking for potential, not perfection. You don’t need previous professional design experience, but you do need an analytical mind, a passion for solving tough gameplay and interface problems, and a relentless drive to grow as a designer. As you progress through our interview process, we will focus you towards either LOL or TFT using your interview performance and genre affinity.
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Job Type
Full-time
Career Level
Entry Level