UX Designer NEX

Patterson-UTIHouston, TX
Hybrid

About The Position

The UX Designer works with significant autonomy as the first dedicated designer on the team. The incumbent is expected to establish and drive design processes, make independent design decisions, and present rationale clearly to cross-functional stakeholders. Work is evaluated on the quality and impact of shipped product experiences and the effectiveness of the design system and processes established. This role offers real ownership and support, with design decisions shipping and the designer setting the direction, backed by teammates who help with research, documentation, and workflows. The work has a visible impact in enterprise software, where good UX is a differentiator, directly affecting customer success. As the first designer, there is room to grow and shape the design function as the company scales. The role offers hybrid flexibility, allowing work from the Houston office part of the week and from home the rest.

Requirements

  • 3–5 years of product design experience, ideally with at least some of it on B2B or enterprise software.
  • Experience designing for both web and mobile, with a solid grasp of responsive design and platform conventions (iOS/Android).
  • A portfolio showing end-to-end work: the problem, your process, and shipped outcomes — not just polished screens.
  • Comfort working independently and making decisions without a design manager reviewing every step.
  • Hands-on experience with modern design tools (e.g., Figma) and familiarity with how designs translate to front-end implementation.
  • Experience running or contributing to user research and usability testing.
  • Strong communication skills — able to explain design rationale to engineers, PMs, and executives alike.
  • Demonstrates positive collaboration skills: communicates effectively, builds relationships across functions, and takes an interest in team members’ success.

Nice To Haves

  • Experience building or significantly contributing to a design system.
  • Prior experience as an early or solo designer at a company.
  • Familiarity with complex workflows, data-heavy interfaces, or admin tooling.

Responsibilities

  • Lead the design process across web and mobile experiences: discovery research, user flows, wireframes, high-fidelity UI, and validation through usability testing.
  • Partner daily with product managers and engineers to ship features — embedded in the team, not handing off from a distance.
  • Collaborate with teammates who support user interviews and research logistics, shaping study plans together and turning findings into design decisions the team can act on.
  • Establish and maintain our first design system spanning web and mobile, building on existing design documentation and workflow definitions the team has already started.
  • Advocate for users in roadmap and prioritization discussions, bringing evidence to the table.
  • Help define how design works here — processes, tools, and critique culture as the team grows.
  • Perform additional duties as required and assigned.

Benefits

  • Hybrid flexibility
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