About The Position

Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Tools Programmer to contribute their skills to a cutting-edge, PC/Console video game project. Partnering with the license Dungeons and Dragons, this stylized survival craft game promises to redefine the genre and capture the imaginations of players worldwide. The selected candidate must have strong expertise in Unity to help build, improve, and maintain the internal tools that empower our artists, designers, and developers. You will work closely with multidisciplinary teams to streamline workflows, automate processes, and ensure teams can create content efficiently and at high quality.

Requirements

  • Solid experience with Unity and C# development (editor scripting, custom inspectors, asset pipelines)
  • Strong understanding of game development workflows (art, animation, design, level-building)
  • Experience creating editor tools or improving development pipelines
  • Ability to write clean, modular, and well-documented code
  • Strong problem-solving ability and a user-focused mindset
  • Strong communication and collaboration skills
  • Ability to understand the needs of non-technical users
  • Proactive, resourceful, and comfortable working in an iterative environment
  • Passion for games and game development tools

Nice To Haves

  • Experience with build automation (Jenkins, TeamCity, Unity Cloud Build, etc.)
  • Familiarity with source control systems (Git, Perforce)
  • Experience with scripting languages (Python, PowerShell, Bash)
  • Knowledge of profiling tools and debugging workflows
  • Experience working in a large-scale production environment using Unity

Responsibilities

  • Design, implement, and maintain editor tools, pipelines, and automation systems in Unity tailored to project needs
  • Extend and customize the Unity Editor, including windows, inspectors, menus, and custom workflows
  • Develop scripts and components that improve iteration speed and reduce repetitive tasks
  • Collaborate with designers, artists, and programmers to understand workflow pain points and propose efficient solutions
  • Contribute to building asset pipelines (import/export, data validation, content generation)
  • Ensure tools integrate smoothly with source control, build systems, and project pipelines
  • Optimize existing tools for better stability, usability, and performance
  • Write clean, maintainable, and well-documented code following Gameloft's coding standards
  • Troubleshoot issues and provide timely support to users across the studio
  • Work with production and tech leads to prioritize tool features based on project needs
  • Gather and incorporate user feedback through iterative tool development cycles
  • Participate in code reviews and technical discussions

Benefits

  • Flexible schedule
  • Friday afternoon off all year round!
  • 3 weeks’ vacation and mobile days off, available as of your start date
  • Time off between Christmas and New Year’s Day
  • Group RRSP program with employer contributions
  • Great group insurance program
  • Free 24/7 access to a virtual medical clinic
  • The Employee and Family Assistance Program
  • Partial reimbursement of your commuting costs (for public transit and/or parking)
  • Support for new employees relocating from countries or regions outside Quebec
  • Referral program with bonuses
  • Regular activities and prizes courtesy of our Social Committee
  • Secure bike storage room and a subsidy to encourage active transportation (during the summer)
  • Daily snacks (fruit, coffee, etc.)
  • Wednesday happy hours
  • A game room
  • A rooftop terrace
  • Studio located near Jarry Park and the charming Mile-Ex and Little Italy neighbourhoods
  • Fitness classes at the studio itself or at Jarry Park (e.g., yoga)
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