As a Tools & Pipeline Engineer on the Interactive team, you will design, build, and maintain the internal tooling and production pipelines that power game development. You will work closely with engineers, designers, and artists to understand their workflows and deliver solutions that remove friction, increase efficiency, and support our ambitious creative goals. This is a highly collaborative role with direct impact on how the team ships.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed