Relic is an award-winning developer of genre-defining strategy games including Warhammer: Dawn of War, Company of Heroes, and Age of Empires IV. Newly independent, we are positioned to better serve our players, experiment with exciting new game ideas, and continue delivering the rich interactive experiences players have come to expect from us over the last 25 years. We are looking for a Technical Designer to join our team to work closely with Gameplay Designers and Programmers across the studio. Our games bring a lot of design and technical complexity, so this role is a great fit for someone who enjoys figuring things out - breaking down problems, building solutions, and improving how things work. You’ll have real ownership in how you approach your work, with the space to decide how to solve problems and move features forward. Relic’s tools are powerful and take time to learn, but they give designers a lot of control. As a Technical Designer, you’ll use them to build and iterate on gameplay in ways that would often require engineering support elsewhere.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed