Technical Designer II - Social Systems

Pipeworks StudiosEugene, OR
$92,000 - $110,000Hybrid

About The Position

Pipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You’ll help design, implement, and refine features that connect players—such as matchmaking, parties, and progression loops—while collaborating closely with both Pipeworks and partner teams. This is a highly collaborative role where you’ll bridge design and engineering to bring robust social systems to life in a live, evolving environment. This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months. Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.

Requirements

  • C++ proficiency; comfortable completing a basic coding test.
  • Professional experience as a systems or technical designer on a multiplayer or live-service title.
  • Design experience with player-facing social systems such as friends, parties, matchmaking, and shared progression to enable the design and creation of sustainable social systems with long-term player engagement in mind.
  • Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language).
  • Excellent cross-discipline communication skills, especially with engineering and UX.
  • Familiarity with version control and collaboration tools (e.g., Perforce, Jira, Confluence).

Nice To Haves

  • Experience developing or tuning live-service systems, events, or seasonal content.
  • Exposure to analytics or telemetry workflows for player engagement and community health.
  • Experience supporting or extending proprietary tools and pipelines.
  • Background in game engineering or scripting-heavy design roles.

Responsibilities

  • Plan, design, and implement engaging social systems that promote player connection and long-term engagement.
  • Build and iterate on system logic, scripting, and data setups within proprietary tools and technology.
  • Collaborate with engineering to define requirements, debug issues, and maintain tool and content stability.
  • Partner with UX and design leads to ensure consistent standards for matchmaking, progression, and player-to-player interactions.
  • Tune gameplay and social loops to balance usability, reward, and engagement.
  • Participate in playtests and integrate feedback from partner and internal teams.
  • Create and maintain clear, actionable documentation for features, systems, and tools.
  • Contribute to workflow and tooling improvements supporting the broader design team.
  • Communicate clearly across disciplines and time zones to align technical and creative goals.

Benefits

  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
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