Technical Artist - High Moon Studios

Activision Blizzard, Inc.Carlsbad, NM
Onsite

About The Position

High Moon Studios is seeking an imaginative, skillful, and versatile Technical Artist to join their team in Carlsbad, California. This role involves working with a fun, collaborative team on popular game franchises. As a Technical Artist, you will be part of a team passionate about high-quality content creation, dedicated to developing optimal pipeline and optimization tools across various content development areas such as physically correct art development, lighting and shaders, rigging, animation, or effects. The team is multidisciplinary, bridging art, design, and engineering, providing effective implementation tools, complex asset templates, and final content that meets high-quality standards and is optimized for efficiency. The team is also responsible for analyzing content performance, advising on, and providing processes to ensure content runs at the expected frame rate. This position is based in the Carlsbad, CA office with an onsite work schedule of four days per week, subject to change at the company's discretion.

Requirements

  • 5+ years' experience working in technical art or technical animation roles
  • Excellent verbal and written communication skills catering to engineers and artists as needed
  • Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
  • Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis
  • Object oriented software design skills using Python, C#, C++, or similar languages.
  • Bachelor’s degree in a related field or equivalent work experience

Nice To Haves

  • Working knowledge of linear algebra (vector math) as it pertains to 3d environments
  • Experienced programming in Python and C++
  • Experience building Houdini assets

Responsibilities

  • Help define the technical quality standards, overseeing the development of art pipelines
  • Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
  • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
  • Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post process effects
  • Stays current on industry standard content creation tools and techniques
  • Create and maintain technical documentation
  • Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
  • Offer technical support to the art team in day-by-day production issues
  • Assist in game profiling and generating report to help content creators get their assets within budget

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Number of Employees

5,001-10,000 employees

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