Activision 2027 Summer Internships - Tech Art

Activision BlizzardLos Angeles, CA
$20 - $50Onsite

About The Position

Activision is looking for talented and innovative students to join our teams for summer 2027. All interns will receive a meaningful project and an unparalleled experience. We’ll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to. All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided with a living stipend to subsidize housing, utility, commuting, and miscellaneous costs.

Requirements

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating May 2027 – June 2028
  • Available to participate in a 12-week internship starting in mid-May or mid-June
  • Currently residing in the US or open to relocating oneself to the US
  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
  • Approaches problems in a clear, well-organized, and solutions-oriented manner
  • Works well with others and contributes to team tasks
  • Able to effectively communicate problems, solutions, needs, or priorities
  • Is engaged, seeks to learn, and is able to manage time effectively
  • A passion for significantly impacting game development
  • Skilled with 3D applications such as Maya, Blender, ZBrush, Substance, etc.
  • Experience with Unity, Unreal, or other game engines.
  • Knowledge of coding language such as Python, Java, C# or C++ and object-oriented programming practices.
  • Understanding of production/tracking tools (Jira, Perforce, etc.)
  • Strong traditional art foundation and technical problem-solving abilities.
  • Portfolio/reel or Git repository demonstrating tech art related projects (Destruction, tools, rigging, TD work, etc.)

Nice To Haves

  • Houdini, MetaHuman, MotionBuilder, or Speedtree are a plus.

Responsibilities

  • Utilize creative problem-solving abilities across a wide range of technical solutions.
  • Collaborate with artists and engineers to help improve and expand upon content creation pipelines and tool sets.
  • Participate in the critique process and execute on feedback.

Benefits

  • Relocation services (flights, trains, or car mileage reimbursement)
  • Living stipend to subsidize housing, utility, commuting, and miscellaneous costs
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
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