MobilityWare is seeking a Systems Designer to work on a hybrid schedule in Irvine, California. The role focuses on designing, balancing, and improving gameplay systems, features, and virtual economies across casual free-to-play mobile games. The designer owns features from concept through implementation, launch, and ongoing Live-Ops improvement, defining system rules and interactions, modeling intended player behavior, considering UI and UX flows, and collaborating with product and development teams to create engaging player experiences. Economy design is a significant part of the role. The designer models player progression, resource earning and spending, and wallet growth over time to inform rewards, pricing, monetization, and feature balance. Initial onboarding includes economy reviews and improvement work across multiple live titles. The role works cross-functionally to translate player needs and business goals into practical designs, evaluate performance using data, and continuously improve systems in support of player engagement and business objectives.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed