Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles. We are proud to be a major contributor to the popular Call of Duty franchise, creating content for each season of Warzone, leading the development of the PC version of Call of Duty and contributing to the new mobile gaming experience. Along the way, we have also been involved in the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero. Working at Beenox means collaborating with a motivated, cohesive team to achieve a common goal: creating memorable gaming experiences for millions of players. It is a stimulating and empowering work environment where every person has a voice and an impact on the projects and the studio. Come join the best team in the industry and be part of exciting and creative projects! About the role: As a programmer intern on the tools teams, you'll dive into the technology that powers every Beenox project, working on systems that directly impact how games are made. You'll design, develop, and improve tools and pipelines that help teams move faster, collaborate better, and push creative boundaries. Even if your work happens behind the scenes, it plays a crucial role in delivering high-quality experiences, empowering developers across Activision to bring incredible games to life. You will develop and maintain tools, build automation systems, and improve pipelines used across multiple projects. Working closely with programmers and multidisciplinary teams, you'll collaborate to identify needs, implement solutions, and make workflows more efficient, flexible, and user-friendly.
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Career Level
Intern
Education Level
No Education Listed