Staff Software Engineer

ScopelyBellevue, WA
$200,000 - $260,000Hybrid

About The Position

Research, design, and develop computer and network software or specialized utility programs to build AR technology. Build and design reliable, high-throughput, low latency and scalable server and networking systems that support Niantic's developers and products. Build key components of the platform that developers can incorporate to create rich experiences in their games. Perform load testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems. Work with a team of engineers, designers, game designers, and producers to execute on a creative vision and deliver robust, efficient, and modular back-end systems and services. Work with external partners to architect and integrate multiple sophisticated systems together in a collaborative way. Develop, adapt, and execute long-term technical strategy to achieve key business objectives. Drive a culture of experimentation and improvement when it comes to tools, technology, and process in engineering. Collaborate within engineering leadership and cross functional partners in Business, Art & Design, Production and Marketing to develop and deliver on technology to improve Niantic's products. May lead or supervise junior team member. Telecommuting within the US permitted pursuant to company policy.

Requirements

  • Bachelor’s degree or foreign equivalent in Computer Science, Computer Engineering, Software Engineering, or related quantitative field.
  • Three (3) years in job offered as a Software Engineer, Software Developer or a related occupation.
  • Object oriented programming languages
  • Data structures
  • Algorithms
  • Software system architecture
  • Database design, querying, indexing for SOL or NoSQL databases
  • Web frameworks
  • Cloud platforms (AWS or GCP)

Responsibilities

  • Research, design, and develop computer and network software or specialized utility programs to build AR technology.
  • Build and design reliable, high-throughput, low latency and scalable server and networking systems that support Niantic's developers and products.
  • Build key components of the platform that developers can incorporate to create rich experiences in their games.
  • Perform load testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems.
  • Work with a team of engineers, designers, game designers, and producers to execute on a creative vision and deliver robust, efficient, and modular back-end systems and services.
  • Work with external partners to architect and integrate multiple sophisticated systems together in a collaborative way.
  • Develop, adapt, and execute long-term technical strategy to achieve key business objectives.
  • Drive a culture of experimentation and improvement when it comes to tools, technology, and process in engineering.
  • Collaborate within engineering leadership and cross functional partners in Business, Art & Design, Production and Marketing to develop and deliver on technology to improve Niantic's products.
  • May lead or supervise junior team member.

Benefits

  • equity
  • bonuses
  • healthcare benefits
  • retirement benefits
  • pet insurance
  • paid holidays
  • paid Scopely free days
  • unlimited paid time off
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