CHAOS Industries is hiring one of the first software engineers on its electro-optical team, initially working with long-range EO/IR sensors and potentially extending to sensors on mobile and airborne platforms. This is a software engineering role focused on building software that enables individual sensors and multiple sensors to operate as one system. The role emphasizes strong engineering fundamentals and curiosity about physical systems rather than camera or computer-vision specialization. Sensors can drift or disagree, and field testing may differ from simulation, so the engineer will work closely with real hardware and take software into the field. The engineer will build generic, performant software that works across different camera heads and configurations; test harnesses and workflow graphs that move capabilities from development through simulation and hardware-in-the-loop testing to real-world end-to-end tests; autonomous tests against hardware at test sites; better simulation and replay; interfaces, timing, and data flow for multi-sensor integration; and deployment, monitoring, and live fixes for software running on edge hardware at test and customer sites. The team aims to develop capabilities without real hardware as much as possible, progressively validating them through simulation, hardware in the loop, and real-world testing, with AI assisting where appropriate. The role is primarily software development, not algorithm research, physics modeling, applied machine learning, or pure DevOps. The position is on-site in El Segundo, California, with regular travel to test sites and field deployments. U.S. Person status is required because the role involves access to U.S.-only data systems, and the candidate must be able to obtain and maintain a U.S. security clearance.
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Job Type
Full-time
Career Level
Senior