Staff Software Engineer, Video Enablement

GameChangerNew York, NY
Hybrid

About The Position

GameChanger is seeking a fully-remote Staff Software Engineer/Architect to lead the expansion of its video capabilities as it forms a new Video Engineering team. This team will be dedicated to video, owning the video pipeline end-to-end, evolving live streaming and post-game video capabilities, simplifying the developer experience for integrating video, and ensuring a scalable and resilient platform. The Staff Software Engineer will be a hands-on architect and leader, influencing direction, roadmaps, and technical strategy. They will collaborate with engineering and product management, mentor other developers, and work with platform teams to advance streaming capabilities, handle scale, and improve user experience. As a founding member, they will help set the team's tone and culture, onboard engineers, and influence the entire video stack, including mobile broadcast and playback, back-end infrastructure, VoD storage, and integrations for clipping, advertising, overlays, and AI/Computer Vision.

Requirements

  • Strong background in video and audio streaming, preferably with a focus on live-streaming of user-generated content.
  • Extensive experience architecting and building scalable and high-performance video pipelines in cloud environments (AWS experience preferred, but any cloud/container experience is acceptable).
  • Strong understanding of audio and video packaging principles, codecs, and other associated technologies and tools, including their relative tradeoffs (e.g., MPEG Video, MPEG-2 TS, HLS, DASH, H.264 AVC/H.265 HEVC/VP9/AV1/VVC, RTMP/enhanced RTMP/SRT, FFMPEG, DRM).
  • Hands-on software development experience designing and building live and VOD streaming workflows and exposure to a wide breadth of video technologies around mobile broadcast, ingest, transcoding, storage, playback, and related systems at scale.
  • Proficiency reading (preferably coding) in languages commonly used in the video space, such as c#/golang/C++/Rust/Python, as well as experience in other higher-level languages such as Node/Typescript, React, or mobile languages like Kotlin or Swift.
  • Experience designing/building/connecting internal APIs/SDKs across the stack (backend to front end) to enable rapid feature development.
  • Experience mentoring/training/working with other teams through documentation and live sessions on the best way to accomplish building features utilizing the system we build/own.
  • Familiarity with mobile video broadcasting of user-generated content and the challenges of optimizing streaming quality and reliability across a variety of devices and network conditions.
  • Hands-on experience with one or more video players.
  • Front end development experience in web, iOS (Swift), and/or Android (Kotlin) required.
  • An excellent communicator and writer capable of breaking down complex projects and technical details for stakeholders of varying expertise.
  • Proven track record of effective technical leadership in software engineering roles in the video streaming space.
  • Comfortable working across multiple technologies, programming languages, and areas of the video stack.
  • Able to foster collaboration and teamwork within technical teams.
  • Someone who loves learning the latest tech in the mobile and live streaming spaces, and loves teaching it to other engineers and product managers.

Nice To Haves

  • Willingness to learn/work in front end areas you are not familiar with is a huge plus.
  • Familiarity with CV concepts, architectures, and/or tools is a plus.
  • Familiarity with video advertising systems concepts, architectures, and/or tools is a plus.

Responsibilities

  • Design, architect, code, and support video features across the video pipeline stack, including live video ingestion, transcoding, integration, storage, and playback/consumption at scale.
  • Influence, communicate, and iterate on the strategic roadmap for video features technology.
  • Collaborate with mobile, web, machine learning/computer vision, and platform teams on multi-faceted projects across the video processing system.
  • Review and provide feedback on designs and code PRs, pair on architectures, and provide guidance and hands-on help.
  • Build and connect to internal SDKs, frameworks, and tooling to enable product development teams to easily integrate video.
  • Define and build real-time monitoring and measurement systems for critical operational workflows in the video pipeline.
  • Support video workflows through an occasional on-call rotation.
  • Lead, mentor, interview, and onboard other software engineers in the video and live-streaming space.
  • Be able to be in an oncall rotation to support our production systems if issues arise off hours.

Benefits

  • Work remotely throughout the US or from our well-furnished, modern office in Manhattan, NY.
  • Unlimited vacation policy.
  • Paid volunteer opportunities.
  • Technology stipend - $4,000 every 2 years after your start to make sure you have the latest and greatest technology.
  • WFH stipend - $500 annually to make your WFH situation comfortable.
  • Learning stipend - $500 annually towards continued development.
  • Monthly physical, mental, wellness & learning stipend offered through Holisticly.
  • Monthly lifestyle stipend offered through Fringe.
  • Full health benefits - medical, dental, vision, prescription, FSA, HRA, HSA, and coverage for family/dependents.
  • Retirement savings - Traditional and Roth 401K plans are offered through Vanguard, with an immediate company match.
  • Life insurance - basic life, supplemental life, and dependent life.
  • Disability leave - short-term disability and long-term disability.
  • Company paid parental leave - up to 20 weeks for birthing parents and up to 12 weeks for non-birthing parents.
  • Family building benefits offered through Progyny.
  • DICK’S Sporting Goods and their family of brands teammate discount.
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