Mutiny is seeking a founding staff designer to define the product experience and creative standards for its agentic go-to-market platform. The role will help invent the product language for AI-native GTM software, including its interaction model, creative standards, feedback loops, design system, and quality bar for agent-generated work. The product aims to help revenue teams create customer-facing work with AI teammates that understand accounts, apply brand intelligence, and improve over time. The designer will own core product experiences across workflows where GTM teams request, shape, review, edit, publish, and learn from work. They will also partner closely with engineering to improve the quality of agent output through defaults, constraints, evaluations, brand adherence, and feedback loops. As an early design leader, they will shape product strategy with founders and engineering, influence the roadmap, prototype emerging ideas, and help evolve how design, product, and engineering collaborate. This is an early-stage, ambiguous role suited to a designer who has shipped real products, brings strong and articulate design judgment, is excited about AI as a design medium, thinks across systems and details, and can make a team sharper through candid collaboration. The team works together in person in New York City; the role is not suited to someone seeking remote-first work or a mature design organization with established processes.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed