Sr Software Engineer (Audio)

PlayStation GlobalSan Mateo, CA
$193,300 - $289,900Hybrid

About The Position

Sony Interactive Entertainment (SIE) is seeking a software engineer for its Platform Audio team. This team is a leader in audio technology, and their work contributes to the development of system libraries for current and next-generation PlayStation products. The role involves driving the design and implementation of technology for 3D audio, hardware DSP, and virtual reality. The software developed will form the foundation of an SDK for game and content developers, aiming to change how audio is used globally.

Requirements

  • 5 years or more of digital signal processing experience
  • Proficient in: C/C++, Python
  • Experience as a technical contributor to a project involving spatial audio
  • Solid understanding of basic acoustic and psychoacoustic principles
  • Bachelor's degree or equivalent

Nice To Haves

  • Basic source control experience (git)
  • Knowledge of audio production tools and software (e.g. Reaper, VST Development)
  • Embedded systems development
  • Graphics or GPU programming experience
  • ML/AI modeling and training experience
  • Experience in developing novel audio technologies

Responsibilities

  • Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more
  • Develop requirements based on research or user input and assist with platform integration
  • Systems level multi-threaded programming and debugging using C and C++
  • Collaborate with international counterparts to contribute to PlayStation’s Tempest 3D Audio technology and our greater audio ecosystem

Benefits

  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • employee discounts for Sony products
  • bonus package
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