Firefly is building the defining American safety company. In a world where schools, hospitals, hotels, and workplaces still rely on fragmented legacy systems, Firefly is replacing that stack with a single AI-native platform for physical safety. We're combining delightful hardware with intuitive software to create a system people trust and rely on every day and during an emergency. In just 18 months, Firefly has grown from an idea to protecting everything from boutique hotels to 30,000-student school systems, raising over $27 million along the way. The company is built by leaders from Apple and Verkada who care deeply about craft, speed, and building technology that matters in the real world. We're building for people who want to work on hard problems with exceptional teammates, ship relentlessly, and define an entirely new category from first principles. In under a year, Firefly went from a handful of sketches to a tooled product suite — custom PCBs, finished skins, hardware in hand. Idea in February 2025; shipping product by January 2026. That timeline is almost unheard of in industrial design, especially for tooled enterprise tech hardware. Most industrial designers wait two-plus years to see their first product reach the market. Here, you'll ship several. We're hiring a senior Industrial Designer to own the next chapter of that velocity — and to shape not just how Firefly's devices look and feel, but how the entire product experience hangs together across the physical hardware and the digital platform around it. You'll have real authority over how a defining American safety brand shows up in the hands of the people who use it. We're open to candidates who lean more strategic or more form-forward. The ideal hire can flex both ways; we'd rather meet a range of strong people than over-narrow the search. This is an in-office role based in our New York City office. You should apply if: You want to ship, fast. Most ID careers are measured in years between sketch and shelf. Here it's months. Your work lands in customers' hands, not just in a portfolio. You think in experiences, not just objects. You can hold the device, the install moment, and the app in your head at once — and design across all of them rather than only the object on the bench. You're equally curious about form and the person holding it. You're as comfortable in CAD or in front of a Keyshot render as you are running a user interview and turning what you heard into product direction. You want to be with the best. You'll work alongside teammates from Apple, Verkada, and Pentagram who care deeply about craft and speed, and ship relentlessly.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed