Sr. Cinematic Layout Artist

AGBORaleigh, NC

About The Position

AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game cinematics to life with strong staging, camera work, and visual storytelling. In this role, you'll take narrative beats and previs direction and translate them into polished, emotionally resonant scenes using Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ensure every shot serves the story and meets AAA production standards.

Requirements

  • Strong hands-on experience with Unreal Engine, particularly Sequencer
  • Proven experience working on cinematic animation for video games
  • General working knowledge of Blueprints
  • Solid understanding of camera framing, composition, and cinematic language
  • A strong eye for lighting, staging and visual detail
  • Ability to take direction and iterate quickly across multiple feedback rounds
  • Strong collaboration skills and experience working cross-functionally with animation and narrative teams
  • Portfolio demonstrating cinematic layout, camera work, or in-game cinematic sequences

Responsibilities

  • Build and refine cinematic sequences in Unreal Engine using Sequencer, establishing shot composition, camera blocking, and pacing
  • Translate previs, storyboards, and narrative direction into polished in-engine cinematic layouts
  • Frame and animate cameras to support storytelling intent, emotional beats, and gameplay context
  • Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
  • Apply a strong eye for lighting, blocking, and detail to elevate the visual quality of each cinematic
  • Understand Blueprints at a general level to support cinematic setup, triggers, and sequence logic
  • Iterate on shots based on director and creative feedback across multiple review passes
  • Maintain consistency in cinematic quality and pacing across the project
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