The fab2 team is building the next generation of software for silicon chip designers, aiming to create a fast, browser-based, multiplayer platform called Studio. This platform will integrate schematic capture, physical layout, and simulation into a single, end-to-end application, eliminating the need for users to install separate software. The goal is to make chip design as intuitive and powerful as tools like Figma, but for silicon. The team also builds its own fab equipment to close the feedback loop between design and fabrication, accelerating the entire chip development cycle. Interns will work on the application itself, contributing to a Rust-based stack compiled to WebAssembly, with custom rendering using wgpu/WebGPU, and a unified code path for both web and native environments. The role offers direct interaction with chip and process engineers, providing a short feedback loop for the intern's work. The application is complex, akin to Photoshop in its depth, but aims for Figma-like intuitiveness.
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Job Type
Full-time
Career Level
Intern
Education Level
No Education Listed